Your comp












Opponent comp
You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect.
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to 5,563 Arcane damage.
Reduces the chance you will suffer a critical strike by 15%.
Increases the range of Slow by 15 yards, and affects up to 2 additional nearby targets.
Spellsteal steals all spells from the target, now has a 30 sec cooldown and costs 300% more mana.
Reduces the cooldown of Greater Invisibility by 45 sec.
After you Blink, you take 50% less magical damage for 2 sec.

Amplification
100.0%
(136)

Rule of Threes
0.0%
(0)

Arcane Familiar
0.0%
(0)

Master of Time
73.5%
(100)

Shimmer
24.3%
(33)

Slipstream
2.2%
(3)

Incanter's Flow
30.9%
(42)

Focus Magic
0.0%
(0)

Rune of Power
69.1%
(94)

Resonance
53.7%
(73)

Arcane Echo
39.7%
(54)

Nether Tempest
6.6%
(9)

Chrono Shift
97.1%
(132)

Ice Ward
2.9%
(4)

Ring of Frost
0.0%
(0)

Reverberate
0.0%
(0)

Arcane Orb
91.2%
(124)

Supernova
8.8%
(12)

Overpowered
60.3%
(82)

Time Anomaly
0.0%
(0)

Enlightened
39.7%
(54)